Opening Segment
Dungeon World and The Seclusium of Orphone of the Three Visions (00:16)
The glass cube (03:41)
Steve expresses his desire to play Dungeon World (06:04)
The importance of getting feedback from your group (06:45)
Getting a game back on track after it jumps the shark (08:06)
Monsterhearts is awesome (10:39)
Fiasco: Unaussprechlichen Klutzen (12:07)
Giving Me Life
GM Self-Improvement (15:00)
Thinking critically about your setting (16:15)
Baseball, I think? (17:43)
The Carcosa playlist (20:10)
Loving the Wednesday crew (22:26)
Main Segment
Ritual in Games (23:04)
Polaris’s use of ritual to enforce tone (24:00)
Society of Dreamers (26:17)
Helping dice in Burning Wheel (29:55)
Hand-shaking rituals in Beast Hunters (32:09)
Referring to players by their character’s name (34:49)
Archipelago III (38:23)
Start-of-game rituals and end-of-game rituals (41:23)
Meta/Out-of-character rituals (42:48)
Post-game rituals (46:46)
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